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Weird North
Into the Odd as imagined through pulp Sword & Sorcery.
Classless Kobolds
18XX Rail Way
Meddlers against train conspiracy
Deep Light Games
18XX Richelieu
Musketeers against immortal tyrant
Deep Light Games
18XX Solomon
Ghost knights, purgatory dungeons
Deep Light Games
18XX Ragnarok
Norse heroes vs eldritch gods
Deep Light Games
18XX Dreams
Emotions shape the dreamland
Deep Light Games
18XX Victorian
Sciencepunk Queen's agents
Deep Light Games
18XX Night
Longest Night Monster
Deep Light Games
18XX Locker
Last pirates pursuing legends
Deep Light Games
18XX Outlaw
Weird West Outlaws
Deep Light Games
18XX Muramasa
Samurai hunting cursed blades
Deep Light Games
Fair Ones
Spirits left to wander far grow monstrous fair and old.
@tibbius@dice.camp
Agents of the O.D.D.
Paranormal investigators of the paranormal
Jason Tocci
NUKED!
A Radioactive Knave Hack!
Harsh Realm Press LLC
Dangerous Times
Tabletop RPG, "Muckrakers and Magic in Old New York".
MC Bacon
douglasidleman's Collection
Strike! RPG: Tactical Combat and Heedless Adventure
Jimbozig
GLAIVE v2
Lonely Adventurer
GLAIVE
GLAIVE is a rules toolkit created by Scott Wegener for running old-school fantasy RPGs with modern streamlined rules.
tesladyne
Weird North
Into the Odd as imagined through pulp Sword & Sorcery.
Classless Kobolds
FIST: Ultra Edition
A paranormal mercenary roleplaying game
CLAYMORE
NUKED!
A Radioactive Knave Hack!
Harsh Realm Press LLC
Named Summary
A toolkit for roleplaying immersive worlds and emergent characters
Wightbred
Elegy
Solo vampire RPG based on Ironsworn
Miracle M
Mud & Blood
1-page of rules lite medieval dark fantasy, for lean & mean adventures in cruel worlds
Murkdice
The Diabolical Dossier
A game of ordinary people and extraordinary conspiracies
Gibbontime
Agents of the O.D.D.
Paranormal investigators of the paranormal
Jason Tocci